How much of autonomy do the characters have in the scenes? Like in the panels up top, was it basically written “Ian ran home for a shower” and all the bits and pieces like the Id and the address are filled without the details needing to be laid out?
Matt, an excellent question: As I understand it from the people who know things (AKA: Bob), the events in-story are fairly free-form, except in situations where actions are expressly called out in the story text.
From Rebecca’s story, we see some fairly basic descriptions of the events as you noted in the previous page:
“For some reason, Ian was a girl…He decided to go for a jog, but unfortunately his cute jogging outfit didn’t come with a jogging bra, so he got to see first hand that having large boobs wasn’t always fun. During his jog, he totally runs into a hot guy who sprays Ian in the face with a love potion. Ian got the complete hots for the guy and they ended up going on a date with dancing and a romantic dinner. Then Ian went to the guy’s apartment and put on some sexy lingerie…”
If my understanding is correct, then only the specific things above ‘have to happen’ and everything else is reactionary to those events. i.e. Ian could do whatever in between as long as the above conditions are met. More detailed and specific stories could have less flexibility, especially ones with dialog that could cause a character to actually say the things.
As for the props, also an excellent question. From all the stuff we saw in Joe’s lab early on, all those props seemed to be created randomly and then destroyed when the story was over. The implication that Joe’s lab was an established setting from other stories may have had some influence on the added ‘bits and pieces’ that appeared in the lab. It’s possible that ‘Nowhere, USA’ was used in other stories prior to the one Ian’s in, and thus all the ‘extra stuff’ are recycled sets & information? (Speculating).
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How much of autonomy do the characters have in the scenes? Like in the panels up top, was it basically written “Ian ran home for a shower” and all the bits and pieces like the Id and the address are filled without the details needing to be laid out?
Matt, an excellent question: As I understand it from the people who know things (AKA: Bob), the events in-story are fairly free-form, except in situations where actions are expressly called out in the story text.
From Rebecca’s story, we see some fairly basic descriptions of the events as you noted in the previous page:
“For some reason, Ian was a girl…He decided to go for a jog, but unfortunately his cute jogging outfit didn’t come with a jogging bra, so he got to see first hand that having large boobs wasn’t always fun. During his jog, he totally runs into a hot guy who sprays Ian in the face with a love potion. Ian got the complete hots for the guy and they ended up going on a date with dancing and a romantic dinner. Then Ian went to the guy’s apartment and put on some sexy lingerie…”
If my understanding is correct, then only the specific things above ‘have to happen’ and everything else is reactionary to those events. i.e. Ian could do whatever in between as long as the above conditions are met. More detailed and specific stories could have less flexibility, especially ones with dialog that could cause a character to actually say the things.
As for the props, also an excellent question. From all the stuff we saw in Joe’s lab early on, all those props seemed to be created randomly and then destroyed when the story was over. The implication that Joe’s lab was an established setting from other stories may have had some influence on the added ‘bits and pieces’ that appeared in the lab. It’s possible that ‘Nowhere, USA’ was used in other stories prior to the one Ian’s in, and thus all the ‘extra stuff’ are recycled sets & information? (Speculating).
Hmm. It seems comment replies don’t alert you. I think. I didn’t see any notification of a reply.
Man, this universe is a cool idea. I wish we could it faster 🙁
Dope another update?